I think that in the coming days I just may add a sign indicating hours of operation. Once that is completed, I will add a few other things that can typically be found in a pedestrian zone plaza in front of a museum: a few benches, flower pots, bicycle rack, etc. One aspect of the 3D digital game-based learning environment that I find particularly attractive is the interactive-visual. Player/learners will have to integrate information passed along a visual channel (e.g., the “Stadtmuseum” sign) with information passed along audio channels (e.g., a NPC who tells the player/learner: “Gehen Sie zum Stadtmuseum”). I’m thinking that the process of piecing this information together in a virtual representation of a real-world space could help foster the growth of stronger mental schemata.
Museum Signs and Integrating Information Channels
Spent the later morning and early afternoon getting signs made for the city museum. Here is a quick render of what I have so far: