Educational technologist with 20+ years of university teaching and research experience. Proven strengths in instructional design, educational technology innovation, interdisciplinary collaboration, project management, and program development. Dedicated to providing vision, leadership, and energy for departments and institutions seeking to expand the role of digital technologies in the liberal arts. Research areas include immersive computing (3D/VR/AR/MR), digital game-based learning, blended learning, open educational resources, digital representation of non-textual cultural heritage objects, computer-assisted language learning, and computational approaches to textual analysis. In my spare time I lift, run, and practice aikido.