Hast du Durst?

Since every Fußgängerzone needs a fountain, I’ve been busy these last couple of days modeling one in Blender in my spare time. Creating the basic shape was fairly easy, as was making an animation for the water in the fountain:

And here is the original image on which the design of my 3D model is based:

I was impressed with how easy this was and how good it looks! In the future I will work on getting the mesh textured, and then will make a final turnaround render. Maybe I can even get water to come out of the spouts? Of course, the game will not have the same level of visual quality that the render has, but I still think that we can get some basic funcionality established. I’ll have to look at the Yo Frankie! open Blender game, which has water in it, to see how they did it.

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