Sorry that I have not had the chance to put any new posts up. As I had anticipated, teaching responsibilities this semester have put a slight damper on my development activities. In addition, I have also been investing more effort into the research side of the endeavor – and reaping the benefits! I have two articles coming out in the next few months: one in The Language Educator and the other in Computer Assisted Language Learning. I will post more here on these articles later.
I’m also working on a piece right now for L2 Journal, a new online journal based at the University of California. The first effort at publishing here was rejected (which I would have to agree with – it was a half-baked idea), so I’m reworking what I got into an examination of narrative structures in 3D computer games as a potential means of supoprting second language acquisition. Hopefully, the second time around will be better. And then, well, I’m thinking of focusing more on Blender to get one game level designed and use what I have learned in this push forward with a book project. Gotta feed the tenure beast, right?